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Convert 48k to 44.1k with sound forge 8
Convert 48k to 44.1k with sound forge 8








  1. #CONVERT 48K TO 44.1K WITH SOUND FORGE 8 FULL#
  2. #CONVERT 48K TO 44.1K WITH SOUND FORGE 8 SOFTWARE#

At least, it's this way in Reaper, Studio One, Cubase and I'm betting a lot of others. Your 'project settings' don't mean anything, besides the default you use to record in. 32bit floating point is also the way VST plugins 'talk', so trust me on this: Your DAW always works in 32bit floating point (and some in 64bit floating point). That means it's safe to go in the red _and over it_, as long as somewhere down in the path or in your session you bring it back down into sane regions again. The good thing about floating point (dumbed it down a lot), is that it can't digitally clip.

#CONVERT 48K TO 44.1K WITH SOUND FORGE 8 SOFTWARE#

Generally, when software or people talk about 24bit it is 24bit-integer, and when they talk about 32bit it is 32bit-floating-point. You got to be careful and know if you're talking 'integer' or 'floating point'. So recording with more is just useless, recording with less means your throwing stuff away.

#CONVERT 48K TO 44.1K WITH SOUND FORGE 8 FULL#

Not even the full 24bit, not even the $5000+ converters. You record in 24bit because every analog-to-digital converter out there has a precision of around 20 to 22 bits. So generally it's a good idea to stick to 44.1 / 48, unless you know 'the risks' for 88.2 / 96. Recording is always in 24bit, your DAW always works in 32bit (or 64bit) internally, and it's OK to go to 88.2khz or 96khz if you know what intermodulation distortion is and how it can negatively effect your sound at high samplerates like 88 / 96.










Convert 48k to 44.1k with sound forge 8